Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. (Limited-time offer)
Table of Contents
- Introducing the Game Production Process
- Game Concept
- Scoping a Game Project
- Design Documentation
- Adaptation of Mechanics
- Invention of Mechanics
- Prototyping
- Games and Stories
- Level Design
- Characters
- User Interface and User Experience
- Accessibility
- Balancing
- The Final 10%
- Games As a Service
Download Free PDF / Read Online
Author(s): Ennio De Nucci , Adam Kramarzewski
Publisher: Packt Publishing
Published: April 2018
Format(s): Online
File size: –
Number of pages: 476
Download / View Link(s): This offer has ended.
Free as of 07/09/2021.
Publisher: Packt Publishing
Published: April 2018
Format(s): Online
File size: –
Number of pages: 476
Download / View Link(s): This offer has ended.
Free as of 07/09/2021.