Download “Well Played 2.0: Video Games, Value and Meaning” by Drew Davidson in multiple formats. Following on Well Played 1.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game.
Book Description
Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create a fulfilling playing experience unique to this medium. Contributors are again looking at video games in order to provide a variety of perspectives on the value of games.
Table of Contents
- Introduction
- The A. I. Game – Jay Bushman
- Prince of Persia: The Sands of Time – Drew Davidson
- Drop 7 – John Sharp
- Demon’s Souls – Matthew Weise
- Knight Lore – Oscar Garcia-Panella
- Bad Mojo – Brett E. Shelton
- S.T.A.L.K.E.R. – Matthew Sakey
- Actraiser – Andy Jih
- Grim Fandango – Stephen Jacobs
- Fallout 3 – Kirk Battle
- Uru – Celia Pearce
- Indigo Prophecy – Ben Miller
- Far Cry 2 – Jorge Albor
- Diablo II – Seth Sivak
- Bejeweled Blitz – Jesper Juul and Rasmus Keldorff
- Manhunt – Jose Zagal
- Pool of Radiance – Sam Roberts
- The Darkness – Bobby Schweizer
- ilovebees – Lee Sheldon
- Resident Evil 4: The Mercenaries Mini-Game – Stone Librande
- Super Mario 64 – Francisco Souki
- Galcon – Frank Lantz
Download Free PDF / Read Online
Author(s): Drew Davidson
Format(s): PDF, HTML
File size: 1.4 MB
Number of pages: 286
Link: Download or read online.
Format(s): PDF, HTML
File size: 1.4 MB
Number of pages: 286
Link: Download or read online.