Getting Started with C++ Audio Programming for Game Development is a quick and practical introduction to the most important audio programming topics that any game developer is expected to know. (Limited-time offer)
Table of Contents
- Audio Concepts
- Audio Playback
- Audio Control
- Intelligent Audio
- Low-level Audio
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Author(s): David Gouveia
Publisher: Packt Publishing
Published: August 2013
Format(s): Online
File size: –
Number of pages: 116
Download / View Link(s): This offer has ended.
Free as of 10/26/2022.
Publisher: Packt Publishing
Published: August 2013
Format(s): Online
File size: –
Number of pages: 116
Download / View Link(s): This offer has ended.
Free as of 10/26/2022.