Vulkan Cookbook is your guide to understanding Vulkan through a series of recipes. We start off by teaching you how to create instances in Vulkan and choose the device on which operations will be performed. You will then explore more complex topics such as command buffers, resources and memory management, pipelines, GLSL shaders, render passes, and more.(Limited-time offer)
Table of Contents
- Instance and Devices
- Image Presentation
- Command Buffers and Synchronization
- Resources and Memory
- Descriptor Sets
- Render Passes and Framebuffers
- Shaders
- Graphics and Compute Pipelines
- Command Recording and Drawing
- Helper Recipes
- Lighting
- Advanced Rendering Techniques
Download Free PDF / Read Online
Author(s): Pawel Lapinski
Publisher: Packt Publishing
Published: April 2017
Format(s): Online
File size: –
Number of pages: 700
Download / View Link(s): This offer has ended.
Free as of 04/16/2021.
Publisher: Packt Publishing
Published: April 2017
Format(s): Online
File size: –
Number of pages: 700
Download / View Link(s): This offer has ended.
Free as of 04/16/2021.