Unity 5.x Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D—guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. (Limited-time offer)
Table of Contents
- Creating Your First Shader
- Surface Shaders and Texture Mapping
- Understanding Lighting Models
- Physically Based Rendering in Unity 5
- Vertex Functions
- Fragment Shaders and Grab Passes
- Mobile Shader Adjustment
- Screen Effects with Unity Render Textures
- Gameplay and Screen Effects
- Advanced Shading Techniques
Download Free PDF / Read Online
Author(s): Alan Zucconi
Publisher: Packt Publishing
Published: February 2016
Format(s): Online
File size: –
Number of pages: 278
Download / View Link(s): This offer has ended.
Free as of 01/01/2024
Publisher: Packt Publishing
Published: February 2016
Format(s): Online
File size: –
Number of pages: 278
Download / View Link(s): This offer has ended.
Free as of 01/01/2024