Unity 2018 Shaders and Effects Cookbook – Third Edition starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. (Limited-time offer)
Table of Contents
- Post Processing Stack
- Creating Your First Shader
- Surface Shaders and Texture Mapping
- Understanding Lighting Models
- Physically-Based Rendering
- Vertex Functions
- Fragment Shaders and Grab Passes
- Mobile Shader Adjustment
- Screen Effects with Unity Render Textures
- Gameplay and Screen Effects
- Advanced Shading Techniques
- Shader Graph
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Download Free PDF / Read Online
Author(s): John P. Doran, Alan Zucconi
Publisher: Packt Publishing
Published: June 2018
Format(s): Online
File size: –
Number of pages: 392
Download / View Link(s): This offer has ended.
Free as of 10/31/2021
Publisher: Packt Publishing
Published: June 2018
Format(s): Online
File size: –
Number of pages: 392
Download / View Link(s): This offer has ended.
Free as of 10/31/2021