Swift Game Development – Third Edition starts by introducing Swift’s best features – including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. (Limited-time offer)
Table of Contents
- Designing Games with Swift
- Sprites, Camera, Action!
- Mix in the Physics
- Adding Controls
- Spawning Enemies, Coins, and Power-Ups
- Generating a Never-Ending World
- Implementing Collision Events
- Polishing to a Shine – HUD, Parallax Backgrounds, Particles, and More
- Adding Menus and Sounds
- Standing out in the Crowd with Advanced Features
- Introduction to SceneKit
- Choosing a Monetization Strategy
- Integrating with Game Center
- Introduction to Spritekit with ARKit
- Introduction to Scenekit with ARKit
- Publishing the Game on the App Store
- Multipeer Augmented Reality
Download Free PDF / Read Online
Author(s): Siddharth Shekar, Stephen Haney
Publisher: Packt Publishing
Published: September 2018
Format(s): Online
File size: –
Number of pages: 434
Download / View Link(s): This offer has ended.
Free as of 08/18/2022.
Publisher: Packt Publishing
Published: September 2018
Format(s): Online
File size: –
Number of pages: 434
Download / View Link(s): This offer has ended.
Free as of 08/18/2022.