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You are here: Home ▶ iOS Programming ▶ Stream Programming Guide for Cocoa

Stream Programming Guide for Cocoa

March 24, 2006

Stream Programming Guide for Cocoa

Download “Stream Programming Guide for Cocoa” in pdf format or read it online.

Book Description

A stream is a fundamental abstraction in programming: a sequence of bits transmitted serially from one point to another point. Cocoa provides three classes to represent streams and facilitate their use in your programs: NSStream, NSInputStream, and NSOutputStream. With the instances of these classes you can read data from, and write data to, files and application memory.
You can also use these objects in socket-based connections to exchange data with remote hosts. You can also subclass the stream classes to obtain specialized stream behavior.

Table of Contents

  • Introduction to Stream Programming Guide for Cocoa
  • Cocoa Streams
  • Reading From Input Streams
  • Writing To Output Streams
  • Polling Versus Run-Loop Scheduling
  • Handling Stream Errors
  • Setting Up Socket Streams

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