With SFML Game Development, develop a complete game throughout the book. Learn how to use modern C++11 style to create a full featured game and support for all major operating systems. Fully network your game for awesome multiplayer action. (Limited-time offer)
Book Description
- Making a Game Tick
- Keeping Track of Your Textures – Resource Management
- Forge of the Gods – Shaping Our World
- Command and Control – Input Handling
- Diverting the Game Flow – State Stack
- Waiting and Maintenance Area – Menus
- Warfare Unleashed – Implementing Gameplay
- Every Pixel Counts – Adding Visual Effects
- Cranking Up the Bass – Music and Sound Effects
- Company Atop the Clouds – Co-op Multiplayer
Download Free PDF / Read Online
Author(s): Jan Haller, Henrik Vogelius Hansson, Artur Moreira
Publisher: Packt Publishing
Published: June 2013
Format(s): Online
File size: –
Number of pages: 296
Download / View Link(s): This offer has ended.
Free as of 08/22/2020.
Publisher: Packt Publishing
Published: June 2013
Format(s): Online
File size: –
Number of pages: 296
Download / View Link(s): This offer has ended.
Free as of 08/22/2020.