• Menu
  • Skip to right header navigation
  • Skip to main content
  • Skip to secondary navigation
  • Skip to primary sidebar

OnlineProgrammingBooks.com

Legally Free Computer Books

  • All Categories
  • All Books
  • All Categories
  • All Books
  • About Us
  • Privacy policy
  • Disclaimer
  • Subscribe
  • Contact
You are here: Home ▶ Limited-Time Offers ▶ OpenGL 4 Shading Language Cookbook – Third Edition

OpenGL 4 Shading Language Cookbook – Third Edition

March 29, 2021

OpenGL 4 Shading Language Cookbook - Third Edition

OpenGL 4 Shading Language Cookbook – Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them. (Limited-time offer)

Table of Contents

  • Getting Started with GLSL
  • Working with GLSL Programs
  • The Basics of GLSL Shaders
  • Lighting and Shading
  • Using Textures
  • Image Processing and Screen Space Techniques
  • Using Geometry and Tessellation Shaders
  • Shadows
  • Using Noise in Shaders
  • Particle Systems and Animation
  • Using Compute Shaders

Download Free PDF / Read Online

Author(s): David Wolff
Publisher: Packt Publishing
Published: September 2018
Format(s): Online
File size: –
Number of pages: 472
Download / View Link(s): This offer has ended.
Free as of 03/29/2021

Similar Books:

  1. OpenGL ES Programming Guide for iPhone OS
  2. Particle Swarm Optimization
  3. Swarm Intelligence, Focus on Ant and Particle Swarm Optimization
  4. Robust Speech Recognition and Understanding
  5. Computer Animation: Algorithms and Techniques
Previous Post: « Learning Alteryx
Next Post: Ansible Playbook Essentials »

Primary Sidebar

Get Latest Updates

  • Facebook
  • Pinterest
  • RSS
  • Twitter
  • YouTube
  • About Us
  • Privacy policy
  • Disclaimer
  • Subscribe
  • Contact

Copyright © 2006–2025 OnlineProgrammingBooks.com