With Learning Vulkan, you’ll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements. (Limited-time offer)
Table of Contents
- Getting Started with the NextGen 3D Graphics API
- Your First Vulkan Pseudo Program
- Shaking Hands with the Device
- Debugging in Vulkan
- Command Buffer and Memory Management in Vulkan
- Allocating Image Resources and Building a Swapchain with WSI
- Buffer Resource, Render Pass, Framebuffer, and Shaders with SPIR-V
- Pipelines and Pipeline State Management
- Drawing Objects
- Descriptors and Push Constant
- Drawing Textures
Download Free PDF / Read Online
Author(s): Parminder Singh
Publisher: Packt Publishing
Published: December 2016
Format(s): Online
File size: –
Number of pages: 466
Download / View Link(s): This offer has ended.
Free as of 09/19/2022.
Publisher: Packt Publishing
Published: December 2016
Format(s): Online
File size: –
Number of pages: 466
Download / View Link(s): This offer has ended.
Free as of 09/19/2022.