With Learning C++ by Building Games with Unreal Engine 4 – Second Edition, build 2D and 3D games having compelling user interfaces, game physics, and artificial intelligence. Discover the latest trends in game development such as Virtual Reality, Augmented Reality, and AI. (Limited-time offer)
Topics included: Getting Started with C++17 • Variables and Memory • If, Else, and Switch • Looping • Functions and Macros • Objects, Classes, and Inheritance • Dynamic Memory Allocation • Actors and Pawns • Templates and Commonly-Used Containers • Inventory System and Pickup Items • Monsters • Building Smarter Monsters with Advanced AI • Spell Book • Improving UI Feedback with UMG and Audio • Virtual Reality and Beyond
Download Free PDF / Read Online
Publisher: Packt Publishing
Published: December 2018
File size: –
Number of pages: 468
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Free as of 10/29/2019.