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You are here: Home ▶ Java ▶ Java: Learning to Program with Robots

Java: Learning to Program with Robots

September 2, 2012

Java: Learning to Program with Robots

“Java: Learning to Program with Robots” is an innovative approach to teaching and learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.

Book Description

This text begins with programming virtual robots to teach object-oriented programming in general. Once students are comfortable with many aspects of objects and classes, the examples shift from robots to a much broader set of examples. Each chapter ends with a section on graphics and graphical user interfaces, applying the concepts learned to a different context. Transferring the knowledge gained using robots to another problem is an important part of mastering the material.

Table of Contents

  • Programming with Objects
  • Extending Classes with Services
  • Developing Methods
  • Making Decisions
  • More Decision Making
  • Using Variables
  • More on Variables and Methods
  • Collaborative Classes
  • Input and Output
  • Arrays
  • Building Quality Software
  • Polymorphism
  • Graphical User Interfaces

Book Download / View Details

Author(s): Byron Weber Becker
Publisher: Course Technology
Published: 2007
Format(s): PDF
File size: 6.19 MB
Number of pages: 864
Download / View Link(s):
Java: Learning to Program with Robots [PDF]

Similar Books:

  1. Java: The Fundamentals of Objects and Classes – An Introduction to Java Programming
  2. Object-oriented Programming in Java
  3. Java: Classes in Java Applications – An Introduction to Java Programming
  4. Java: Graphical User Interfaces – An Introduction to Java Programming
  5. On to Java
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