“Java: Learning to Program with Robots” is an innovative approach to teaching and learning introductory object-oriented programming. Students are introduced to object-oriented concepts with simulated robots, a hands-on approach that is engaging and fun for both students and instructors.
Book Description
This text begins with programming virtual robots to teach object-oriented programming in general. Once students are comfortable with many aspects of objects and classes, the examples shift from robots to a much broader set of examples. Each chapter ends with a section on graphics and graphical user interfaces, applying the concepts learned to a different context. Transferring the knowledge gained using robots to another problem is an important part of mastering the material.
Table of Contents
- Programming with Objects
- Extending Classes with Services
- Developing Methods
- Making Decisions
- More Decision Making
- Using Variables
- More on Variables and Methods
- Collaborative Classes
- Input and Output
- Arrays
- Building Quality Software
- Polymorphism
- Graphical User Interfaces
Book Download / View Details
Publisher: Course Technology
Published: 2007
Format(s): PDF
File size: 6.19 MB
Number of pages: 864
Download / View Link(s):
Java: Learning to Program with Robots [PDF]