C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You’ll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. (Limited-time offer)
Book Description
- Section 1: Basic Concepts
- C++ Concepts
- Mathematics and Graphics Concepts
- Section 2: SFML 2D Game Development
- Setting Up Your Game
- Creating Your Game
- Finalizing Your Game
- Section 3: Modern OpenGL 3D Game Development
- Getting Started with OpenGL
- Building on the Game Objects
- Enhancing Your Game with Collision, Loops, and Lighting
- Section 4: Rendering 3D Objects with Vulkan
- Getting Started with Vulkan
- Preparing the Clear Screen
- Creating Object Resources
- Drawing Vulkan Objects
Download Free PDF / Read Online
Author(s): Siddharth Shekar
Publisher: Packt Publishing
Published: May 2019
Format(s): Online
File size: –
Number of pages: 420
Download / View Link(s): This offer has ended.
Free as of 12/31/2020.
Publisher: Packt Publishing
Published: May 2019
Format(s): Online
File size: –
Number of pages: 420
Download / View Link(s): This offer has ended.
Free as of 12/31/2020.