Blender 3D Cookbook will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. (Limited-time offer)
Table of Contents
- Modeling the Character’s Base Mesh
- Sculpting the Character’s Base Mesh
- Polygonal Modeling of the Character’s Accessories
- Re-topology of the High Resolution Sculpted Character’s Mesh
- Unwrapping the Low Resolution Mesh
- Rigging the Low Resolution Mesh
- Skinning the Low Resolution Mesh
- Finalizing the Model
- Animating the Character
- Creating the Textures
- Refining the Textures
- Creating the Materials in Cycles
- Creating the Materials in Blender Internal
- Lighting, Rendering, and a Little Bit of Compositing
Download Free PDF / Read Online
Author(s): Enrico Valenza
Publisher: Packt Publishing
Published: July 2015
Format(s): Online
File size: –
Number of pages: 608
Download / View Link(s): This offer has ended.
Free as of 08/24/2022.
Publisher: Packt Publishing
Published: July 2015
Format(s): Online
File size: –
Number of pages: 608
Download / View Link(s): This offer has ended.
Free as of 08/24/2022.