Read “Web Audio API: Advanced Sound for Games and Interactive Apps”, by Boris Smus, online for free. This book aims to give a high-level overview of a number of important features of the Web Audio API, but is not an exhaustive survey of every available feature. It is not intended as a comprehensive guide, but as an easy starting point.
You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. You’ll not only learn how to synthesize and process digital audio, you’ll also explore audio analysis and visualization with this API.
Table of Contents
- Perfect Timing and Latency
- Volume and Loudness
- Pitch and the Frequency Domain
- Analysis and Visualization
- Advanced Topics
- Integrating with Other Technologies
Publisher: O’Reilly Media
Link: Read online.