Java Succinctly Part 2

Java Succinctly Part 2

In this second eBook on Java, Christopher Rose takes readers through some of the more advanced features of the language. Java Succinctly Part 2 explores powerful and practical features of Java, such as multithreading, building GUI applications, and 2-D graphics and game programming. Then learn techniques for using these mechanisms in coherent projects by building a calculator app and a simple game with the author.


Thinking in JavaScript

Thinking in JavaScript

Thinking in JavaScript: A focused guide designed to help you understand and start speaking the language of the Web. In this book, we are going to use a practical approach so that we can gain more insight into JavaScript. By the end of the book, we should be able to understand the concepts of JavaScript so that we can implement it in our real-life applications.


Java Succinctly Part 1

Java Succinctly Part 1

Java applications are ubiquitous, and the language is consistently ranked as one of the most popular and dominant in the world. Christopher Rose’s Java Succinctly Part 1 describes the foundations of Java–from printing a line of text to the console, to inheritance hierarchies in object-oriented programming. The e-book covers practical aspects of programming, such as debugging and using an IDE, as well as the core mechanics of the language.


PHP Succinctly

PHP Succinctly

In PHP Succinctly, author José Roberto Olivas Mendoza guides newcomers through PHP’s basics, which includes deployment, programming themes such as variables, decision making, arrays, functions, and databases, and the creation of a functional webpage that will connect to a database. By the end, you’ll be ready to join the vast community of PHP users around the world.


Introduction to Windows Containers

Introduction to Windows Containers

As a result of Microsoft’s strong strategic partnership with Docker—the de facto standard in container management software—enterprises can minimize the time required to onboard and run Windows Containers. Docker presents a single API surface and standardizes tooling for working across public and private container solutions as well as Linux and Windows Container deployments. This is the next phase in IT evolution in which a direct replatform of code cannot be achieved and truly begins to bring the power of the cloud to any enterprise. Introduction to Windows Containers begins the journey to containers by giving you an in-depth introduction into what they are and the technology that surrounds and powers them.


Android Security Cookbook

Android Security Cookbook

Android Security Cookbook: Practical recipes to delve into Android’s security mechanisms by troubleshooting common vulnerabilities in applications and Android OS versions. This book aims to smoothen the learning curve for budding Android security assessment specialists and acts as a tool for experienced Android security professionals with which to hack away at common Android security problems.


Thinking in CSS

Thinking in CSS

Thinking in CSS is a focused guide designed to help you understand the basics of CSS, how it works, and how to start creating modern websites. Start using CSS and get to grips with one of the most foundational but important languages in web design.


What You Need to Know about Machine Learning

What You Need to Know about Machine Learning

What You Need to Know about Machine Learning: Leveraging data for future telling and data analysis is designed to act as a brief, practical introduction to machine learning. It is full of practical examples which will get you up a running quickly with the core tasks of machine learning. It will give you a greater understanding of the key basics of machine learning so that you have a good idea of how to advance after you’ve read the guide.


Creating your MySQL Database

Creating your MySQL Database

Creating your MySQL Database: Practical Design Tips and Techniques is a short but complete guide showing beginners how to design good data structures for MySQL. It teaches how to plan the data structure and how to implement it physically using MySQL’s model.


Learning Java by Building Android Games

Learning Java by Building Android Games

Learning Java by Building Android Games will show you how to get your Android development environment set up and you will soon have your first working game. The difficulty level grows steadily with the introduction of key Java topics such as loops, methods, and OOP. You’ll then use them in the development of games.





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