Free eBook “Ultimate Game Programming Guide for Mac OS X” from Pangea Software. If you’ve ever thought about becoming a video game developer then this book is for you!
Book Description
This intermediate-level programming book contains all the tricks of the trade that you need to know to build a game engine for Mac OS X. You’ll learn about all of the nuances dealing with the various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more!
Table of Contents
- Development Tools for the Mac
- Choosing a Video Mode
- OpenGL for the Mac
- OpenGL Optimizations
- PowerPC Math Optimizations
- Vertex Array Range
- Calculating the Frame Rate
- Gamma Fades
- Carbon Events
- Audio
- Simple Input
- Input with the HID Manager
- Writing a Maya Plug-in
- Stereo 3D
- Networking
- Copy Protection
- Miscellaneous Mac Tidbits
- Marketing & Selling