Encyclopedia of Graphics File Formats, 2nd Edition

Encyclopedia of Graphics File Formats, 2nd Edition

It’s all about graphics file formats. As any graphics programmer or illustrator knows, there are many different file formats used for storing graphics data — data such as vector graphics, ray tracing, black-and-white photographs, truecolor images, animation data, motion video, and multimedia data.


The Encyclopedia of Graphics File Formats is the definitive reference to all of these formats–from major, standardized formats, like GIF, TIFF, TGA, and BMP, to newer or specialized formats, like PNG, SPIFF, SGI YAODL, and Facesaver.

Table of Contents

  • Introduction
  • Computer Graphics Basics
  • Bitmap Files
  • Vector Files
  • Metafiles
  • Platform Dependencies
  • Format Conversion
  • Working With Graphics Files
  • Data Compression
  • Multimedia

Book Details

Author(s): James Murray D. and William vanRyper.
Publisher: O’Reilly Media
Format(s): HTML
Number of pages: 1152
Link: Read online.

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