Java can be applied to many uses. However, one of the most fun applications of Java is to use it to create small animated applets.
In this series of articles I will show you how to create animated Java apples. Some of them will be non-interactive, such as a background animated display. Others will be fully interactive, such as a video game. I will begin from the very beginning and explain the basics of Java 2D animation, and end the series with complex applet-based video games.
Table of Contents
- Intro to Applets
- Drawing Lines, Ovals, Images and More
- Double Buffering and Multithreading
- User Events
Link: Read online.